     if (GetLocalVarInt("door1") == 1)
     {
          SetSwingDoorLocked("metal_1", false, true);
          PlaySoundAtEntity("", "unlcok_door", "metal_1", 0, false);
          return;
     }
     if (GetLocalVarInt("door1") == 0)
     {
          PlayGuiSound("21/21_lever_fail.ogg", 1);
       //   SetMessage("Message", "used1", 3);
          return;